Gemstones

GEMSTONES is a profound learning intervention that offers rich insights for participants in a remarkably brief time. It creates an engaging, hands on environment where relationships and strategy are the keys to success.

Coming together is a beginning. Keeping together is progress. Working together is success.
Henry Ford

Gemstomes is an extremely versatile learning intervention whose audience can range in size from 12 to 1000 participants. Due to its learning focus on building sustainable, trust-based relationships in order to support breakthrough thinking and strategy, it is suitable for executives, managers, supervisors and front-line employees. The experience culminates in a deep, interactive debrief which touches on communication, problem-solving and decision-making, trust, and breakthrough thinking. Gemstones can be conducted in a group as small as 12 and as large as 1000, and can be conducted in a time frame from 40 – 60 minutes.

The goal of Gemstones is ‘to accumulate as many points as you can across three games of nine rounds each.’ The ‘winner’ is the individual with the most points at the end of the game, and he or she receives the cash prize (a nominal amount) to ‘do with as they please.’

Gemstones begins with participants sorting themselves into dyadic partnerships to participate in the first of three, nine-round ‘games’ (each game takes about 5 -7 minutes to complete). Participants then find another partner to play the second ‘game.’ Finally, participants are surprised to discover they must return to play the final game with their original partner.

A winner is determined (the individual who has amassed the highest total number of points) and is presented with the cash award. At that point, participants return to their seats for a large group, facilitated debrief.

This program can easily be adapted to fit into a larger learning program, or positioned as a brief, powerful intervention to illustrate a key conference theme.

The debrief, which can be customized to suit various applications, includes: Sharing of individual strategies and tactics (the ‘winner’ shares his or her approach/ other approaches are outlined) Exploration of individual experiences (some participants may have intentionally or inadvertently ‘cheated’ or been ‘cheated’) Identification of positive-based principles for building a trust-based, collaborative organizational culture Linking to the broader program learning outcomes & organizational strategy *Closing comments from a senior leader from the sponsoring organization.

Learning Program Focus:

  • Realizing the need to build trust-based relationships;
  • Understanding that ‘winning’ often requires some partners to be prepared to ‘step aside’ or even sacrifice in order to allow another partner to ‘win’;
  • Appreciating that compromise-based solutions may not deliver necessary results;
  • Recognizing that collaboration provides a sustainable foundation for strategy implementation.

Duration of the Program:

60-90 Minutes

Participant Numbers:

The recommended minimum number is 12. There is no maximum.